Generative Jewelry Design 3D

Parametric Jewlery Design with Grasshopper3D

About GJD3D

Generative Jewelry and Fashion Design with Rhino® and Grasshopper® is a new way to model jewelry where the designs are ‘generated’ using generative algorithms. A form is created by a series of mathematical operations, instead of being the outcome of applying a conventional command. 
Grasshopper® allows designers to discover new forms from the simple to the awe-inspiring with no knowledge of programming or scripting.

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food4Rhino webinar: RhinoCAM 2026 - Faster, Smarter CAM for Rhino

Join us for an inside look at RhinoCAM 2026 (https://www.food4rhino.com/en/app/rhinocam), the newest release of MecSoft’s fully integrated CAM solution for R...
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Solander 38: Rhino as the Common Language of an Evolving Vessel

Solander 38 is a self-sufficient, solar-electric cruising catamaran developed through an unusually collaborative design and build process. At its center, an evolving Rhino model became a common language between designers, builders, fabrication workflows, construction drawings; and eventually an interactive digital record of the vessel itself.

The post Solander 38: Rhino as the Common Language of an Evolving Vessel appeared first on Rhino3Dzine.

Godzilla: From Form-Finding to a Built Gridshell

A research team at the University of Tokyo transformed a NURBS-based form-finding workflow into a full-scale fabrication and assembly system for a complex gridshell. Developed with Rhino, Grasshopper, and the custom Godzilla plugin, the project connects computational geometry directly with planar fabrication, student-led assembly, and real-world structural constraints.

The post Godzilla: From Form-Finding to a Built Gridshell appeared first on Rhino3Dzine.

S·O·S, Skin of the Sky: Connecting Voices, Lightning, Sound, and Light Through Rhino and Grasshopper

For Nuit Blanche 2026, artist Marie-Luce Nadal transformed a Parisian church into a living map of human wishes and atmospheric events. Rhino 8 and Grasshopper became the central coordination environment connecting the venue’s geometry with 80 loudspeakers, 43 lighting fixtures, spatial audio, and real-time lighting previsualization.

The post S·O·S, Skin of the Sky: Connecting Voices, Lightning, Sound, and Light Through Rhino and Grasshopper appeared first on Rhino3Dzine.

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food4Rhino webinar: Kova PedSim - A Social Pedestrian Simulation in Grasshopper3D (Sep 16, 2026 at 5PM CEST)


food4Rhino webinar: Kova PedSim - A Social Pedestrian Simulation in Grasshopper3D (Sep 16, 2026 at 5PM CEST)
Sep 16, 2026 at 5PM CEST

People are at the heart of every architecture and design project, yet predicting how they will move through and experience that environment continues to be a fundamental challenge. 

In this webinar, Puja Bhagat and Jonathan Wong introduce Kova PedSim, a socially driven, agent-based pedestrian simulation plugin for Grasshopper3D that brings human behavior into the design process from the earliest stages. Rather than treating pedestrian analysis as a final validation step, Kova PedSim enables designers to explore how movement, social interactions, and spatial experiences evolve alongside their design. 

Through a live demonstration, attendees will learn how Kova PedSim's simulation engines can model pedestrian movement across urban and architectural scales, generate meaningful analytical outputs, and integrate seamlessly into parametric workflows. 

Speakers
  • Puja Bhagat is a computational designer who holds an M.Arch in Emergent Technologies and Design from the Architectural Association and a B.Arch from Penn State University. Her work focuses on bridging design, simulation, and behavior to support more informed, human-centered design decisions. By integrating the physical and digital realms, she develops context-specific and dynamically adaptive solutions that foster interconnected spaces.
  • Jonathan Wong is a computational designer who holds an M.Arch in Emergent Technologies and Design from the Architectural Association, and a B.Arch and a B.S. in Mathematics from Penn State University. His work focuses on developing computational workflows and digital tools to enable architects and designers to make informed, data-driven decisions at every stage of the design process. He is particularly interested in transforming complex analytical methods into intuitive tools that support better design outcomes.


 
 
 

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